
Teacher: CORE Principl=
es of
Physics 
Updat=
ed 2014 
=
; 
=
; 
=
; 
=
; 
<=
/td>


Course: Principles of =
Physics 
Month=
:
All Months 














Linear Motion 







Essential Questions
 Conte=
nt 
Skill=
s 
Asses=
sments 
Lesso=
ns 
Learn=
ing
Benchmarks 
Standar=
ds 

Consider
a drag car racing down a linear track, how can one best describe its moti=
on?

Graph=
ical
interpretation from position, velocity, and accelerationvstime graphs=
. 
=
; 
Homew=
ork
Problems  Graphing Motion based on Position 
Class
discussion  Graphical analysis of position vs. time graphs. 
Defin=
e the
following terms: position, displacement, average velocity, constant
velocity, initial velocity, final velocity, change in velocity, accelerat=
ion,
time and change in time. 


=
; 
Conti=
nuing to
develop math skills with slope and graphing coordinate points. 
Homew=
ork
Problems  Graphing Motion based on Velocity 
Class
discussion of velocity vs. time graphs. 
=
; 

=
; 
=
; 
Homew=
ork
Problems  Graphing Motion based on Acceleration 
Class
discussion of acceleration vs. time graphs. 
Know
representative symbols to all identified terms as well as their units.


One d=
imensional
vectors of displacement, velocity, and acceleration. 
=
; 
Graph=
ic
Analysis of Motion Lab 
Class
discussion  multiple line segments on a position vs. time graph. Creatin=
g a
v vs. t and a vs t graph. 
=
; 

=
; 
=
; 
Lab =
Tracking
your motion 
Class
discussion  multiple line segments on acceleration vs. time graph. Creat=
ing
a v vs. t and x vs. t graph. 
Descr=
ibe the
motion of an object with in a straight line as either: no motion,
constant velocity, increasing velocity, decreasing velocity, forwards,
backwards (or rightleft or updown), positive acceleration, negative
acceleration, or zero acceleration. 

=
; 
Corre=
ct
interpretation of the basic ideas from graphs. 
Quiz =
 Graphing
Motion 
Probl=
em solving
explained with the equations of a constant linear acceleration. 
=
; 

Probl=
em solving
with a constant linear acceleration. 
=
; 
Homew=
ork
Problems  Linear acceleration
 Demon=
stration
of freefall and differing effects. 
Draw
appropriate line segments that describe the motion on a position vs. time
graph, a velocity vs. time graph, and acceleration vs. time graph. 

=
; 
=
; 
Homew=
ork
Problems  Freefall 
=
; 
=
; 

=
; 
Simpl=
ified
algebraic manipulation of linear equations. 
Accel=
eration
Due to Gravity Lab 
=
; 
Analy=
ze the
linear motion of an object from a position vs time graph, a velocity vs t=
ime
graph and acceleration vs. time graph. 

=
; 
=
; 
Quiz =
 Constant
Linear Acceleration 
=
; 
=
; 

=
; 
=
; 
Quiz 
Freefall 
=
; 
Solve=
problems
using the equations of a constant acceleration when objects have linear
motion in the horizontal direction and in freefall. 

=
; 
Recog=
nizing
symbolic representation of physical quantities. 
Test =
 One
Dimensional Motion 
=
; 
=
; 

=
; 
=
; 
=
; 
=
; 
=
; 

=
; 
=
; 
=
; 
=
; 
=
; 

=
; 
Recog=
nizing
appropriate units to all described quantities. 
=
; 
=
; 
=
; 

=
; 
Abili=
ty to
construct appropriate graphs and draw appropriate line segments that
correlate with the specific linear motion. 
=
; 
=
; 
=
; 

=
; 
=
; 
=
; 
=
; 
=
; 

=
; 
Learn=
s how to
apply the DATASTUDIO program of graphing motion of all kinds 
=
; 
=
; 
=
; 

=
; 
=
; 
=
; 
=
; 
=
; 

Two Dimensional Motion=








Essential Questions
 Conte=
nt 
Skill=
s 
Asses=
sments 
Lesso=
ns 
Learn=
ing
Benchmarks 
Standar=
ds 

The
military often strike moving targets from stationary platforms or strike
stationary targets from moving platforms. This involves motion in t=
wo
dimensions. How is this done? 
Vecto=
rs in One
and Two dimensions. 
Drawi=
ng to
scale vectors, showing the "head to tail" method of adding
vectors, drawing the resultant vector, and recording its magnitude =
and
direction. 
Homew=
ork
Problems  Vectors and their sum =


Recog=
nizes the
difference between vector and scalor quantities. 


=
; 
=
; 
What'=
s your
vector Victor Lab 
=
; 

Relat=
ive motion
in one dimension. 
Recog=
nizing
different frames of reference, one a stationary frame and the other a mov=
ing
frame. 
Quiz =
 Addition
of Vectors in one and two dimensions 
Recog=
nize a one
dimensional vector and a two dimensional vectors. 

=
; 
=
; 
Homew=
ork 
Relative motion in One Dimension =

=
; 

Proje=
ctile
motion 
Using=
the
appropriate trigonometric functions to calculate the components of the
initial velocity vector 
Quiz =
 Relative
Motion in One dimension 
Recog=
nize
horizontal and vertical angles. 

=
; 
=
; 
Homew=
ork 
Projectile motion 
=
; 

Centr=
ipetal
Acceleration 
Appli=
cation of
the concepts of vectors when determining directions of velocities and
accelerations. 
Ball =
in Bucket
Lab  Application of Projectiles =

Deter=
mine/calculate
the components of a one and two dimensional vector. 

=
; 
=
; 
Quiz 
Projectile Motion 
=
; 

=
; 
Solvi=
ng
problems regarding Projectile motion: Application of equations of a
constant acceleration in the vertical direction and equations of a consta=
nt
velocity in the horizontal direction. 
Test =
 Two
Dimensional Motion 
Calcu=
late the
magnitude and direction of vectors. 

=
; 
=
; 
=
; 
=
; 

=
; 
Graph=
ing motion
in two dimension, applying the sum of vectors. 
=
; 
Add v=
ectors by
the graphic and component methods. 

=
; 
=
; 
=
; 
=
; 

=
; 
Conti=
nues to
apply the DATASTUDIO graphing program for motion analysis. 
=
; 
Recog=
nize two
different frames of reference; one stationary the other moving. 

=
; 
=
; 
=
; 
=
; 

=
; 
=
; 
=
; 
Solve=
problems
when two objects are described to be moving at the same time whtn they
accelerate in one dimension. 

=
; 
=
; 
=
; 
=
; 

=
; 
=
; 
=
; 
Solve=
problems
using the equations of a constant acceleration when an object moves as a
projectile. 

=
; 
=
; 
=
; 
=
; 

=
; 
=
; 
=
; 
Recog=
nize when
to use the RANGE equation. 

=
; 
=
; 
=
; 
=
; 


=
; 
=
; 
=
; 
=
; 
=
; 
<=
/td>


Newton's Laws of Motio=
n 







Essential Questions
 Conte=
nt 
Skill=
s 
Asses=
sments 
Lesso=
ns 
Learn=
ing
Benchmarks 
Standar=
ds 

Think
about the seven wonders of the ancient world; Statue of Zeus, Temple of
Artemis, Great Pyramids, Hanging Gardens, Mausoleum at Halicarnassus,
Colossus of Rhodes, and Lighthouse of Alexandria. How did they ever
build these "wonders" so long ago? 
Newto=
n's Laws
of Motion 
Able =
to state
the meaning of each of Newton's Laws of motion 
Homew=
ork 
Application of all three laws of newtion 

State=
s the
meaning of each of Newton’s three laws 


=
; 
=
; 
Homew=
ork 
Application of Newton's Second law without friction 
=
; 

Free =
Body
Diagrams for single mass systems. 
Draws
appropriate free body diagrams for each and every mass. 
Homew=
ork 
Application of Newton's Second law with friction 
Knows=
all the
basic forces in free – body diagrams 

=
; 
=
; 
Quiz =
 Newtons
Laws 
=
; 

Appli=
cation of
Newton's second law and vector addition to solve for acceleration of syst=
ems 
Write
appropriate equations applying Newton's second law for each direction
separately. 
Quiz 
Application of Newton's Laws with and without friction 
Recog=
nize how
to create free – body diagrams for all situations of an object at rest or
moving in along a straight line – on a level surface or along an incline.=


=
; 
=
; 
Newto=
n's Second
Law Lab  Direction and Inverse Relationships 
=
; 

Stati=
c and
kinetic Friction 
Deriv=
es an
appropriate equation of Newton's second law for multimass systems. 
Centr=
ipetal
Motion Lab 
Write=
s all
appropriate equations from each free – body diagram. 

=
; 
=
; 
Quiz =
 Uniform
Circular Motion 
=
; 

Unifo=
rm
circular motion 
Disti=
nguishes
when kinetic friction acts vs. static friction acts on masses. 
Test =
 Forces
of all kinds 
Solve=
s problems
based on all created equations from free – body diagrams and system equat=
ions 

=
; 
=
; 
=
; 
=
; 

Centr=
ipetal vs.
Centrifugal 
Disti=
nguishes
when kinetic friction acts vs. static friction acts on masses. 
=
; 
Under=
stands the
differences between static and kinetic friction and knows when to apply e=
ach
in problem solving 

=
; 
Recog=
nizes when
the concepts of uniform circular motion apply to problems and can disting=
uish
the direction of the velocity, acceleration, and net force throughout the
object's motion. 
=
; 
=
; 

=
; 
=
; 
=
; 
Recog=
nize the
direction of an object’s velocity and acceleration when moving with unifo=
rm
circular motion. 

=
; 
Conti=
nues to
apply the DATASTUDIO graphing program for force analysis. 
=
; 
=
; 

=
; 
Conti=
nues to
apply the DATASTUDIO graphing program for energy analysis. However,
here students learn to manipulate functions for analysis. 
=
; 
Solve=
s problems
for an object that moves with uniform circular motion. 

=
; 
=
; 
=
; 
=
; 

Conservation of Energy=








Essential Questions
 Conte=
nt 
Skill=
s 
Asses=
sments 
Lesso=
ns 
Learn=
ing
Benchmarks 
Standar=
ds 

Ever
ride the Superman at Six Flags New England? From its slow start to =
fast
finish how is energy converted from one form to another? 
Work,=
a scalor
quantity, in relationship to Force and Displacement (vector quantities)
 Recog=
nition
that energy quantities are quantities without direction (scalor not vecto=
r). 
Homew=
ork 
Work, Kinetic Energy and Power relationships 

Knows=
the
definition of Work which is a scalor quantity from the product of two
vectors. 


=
; 
Utili=
zes the
expression of work to determine whether work is done or if the work is a
positive or negative quantity. 
Homew=
ork 
Conservation of Energy 
Recog=
nizes that
all expressions of Work relate to some kind of change that must take plac=
e,
whether it is a displacement or change in energy. 

The m=
eaning of
+/ signs with energy quantities. 
=
; 
Conse=
rvation of
Energy and Power Lab 
Recog=
nizes
which forces do NO work, do a POSITIVE amount of work, do a NEGATIVE amou=
nt
of work, and can express these ideas with complete sentences. 

=
; 
Appli=
es free
body diagrams along with displacement vector to determine kinds of work d=
one 
Lab =
The
PULLEY 
=
; 

Work =
Energy
Theorem and how it relates to kinetic energy 
=
; 
Quiz =
 Work and
Energy Relationships 
Solve=
s for all
quantities of Work and expresses answers with +/ signs always. 

=
; 
Recog=
nizes
different methods of solving for the total work done to a mass or system =
of
masses. 
Quiz 
Conservation of Energy / Power
 =
; 

Chang=
es in
energy  energy conversion from one for to another. 
Relat=
es Kinetic
energy to the total work done 
Test =
 Energy
and Its Conservation 
Recog=
nizes the
equations for the forms of energy of Kinetic Energy, Potential Energy, and
Heat. 

Conse=
rvation of
Energy  Mechanical Energy 
=
; 
=
; 
=
; 

=
; 
Recog=
nizes the
difference between energies and changes in energy 
=
; 
Under=
stands the
exchange between kinetic energy and potential energy when friction is and=
is
not present. 

Heat =
energy and
its effects 
=
; 
=
; 
=
; 

=
; 
Under=
stands
that kinetic energy can never be a negative quantity, but potential energy
can and why. 
=
; 
Appli=
es the
concept of the Conservation of Energy in problem solving whether or not
friction exists 

Power=
and its
application to energy 
=
; 
=
; 
=
; 

=
; 
Relat=
es changes
in forms of energy to the conservation of energy. 
=
; 
Knows=
the two
relationships for Power and applies them in problem – solving. 

=
; 
=
; 
=
; 
=
; 

=
; 
Disti=
nguishes
when kinetic, potential and heat energy is present at any point in the pa=
th
of a mass. 
=
; 
Recog=
nizes the
various acceptable units for energy and power. 

=
; 
=
; 
=
; 
=
; 

=
; 
Relat=
es the
relationship of power to that of energy changes. 
=
; 
=
; 

=
; 
=
; 
=
; 
=
; 

=
; 
Recog=
nizes all
the units involved with energy relationships. 
=
; 
=
; 

=
; 
=
; 
=
; 
=
; 

=
; 
Conti=
nues to
apply the DATASTUDIO graphing program for energy analysis. However,
here students learn to manipulate functions for analysis. 
=
; 
=
; 

=
; 
=
; 
=
; 
=
; 

=
; 
Recog=
nizes
basic simple machines, specifically the PULLEY, and how energy is conserv=
ed
and converted; along with the concept of mechanical advantage from input =
and
output work from effort and load forces. 
=
; 
=
; 

=
; 
=
; 
=
; 
=
; 

Momentum and Impulse
 






Essential Questions
 Conte=
nt 
Skill=
s 
Asses=
sments 
Lesso=
ns 
Learn=
ing
Benchmarks 
Standar=
ds 

During car crashes, wh=
o really
is at fault? 
Newto=
n's Laws
of motion once again. 
Able =
to apply
Newton's first law of motion to momentum. 
Homew=
ork 
Impulse and Momentum 

Under=
stands the
relationships of all three laws of Newton with momentum and collisions
 


=
; 
=
; 
Homew=
ork 
Collisions and momentum conservation 
=
; 

What is your best advi=
ce to
improve their game for someone playing golf, baseball, tennis, running,
karate, etc.? 
Momen=
tum and
the change in momentum 
Recog=
nizes
Newton's second law with impulse and the change in momentum 
Quiz =
 momentum
and Impulse 
Recog=
nizes the
difference between momentum and the change in momentum. 


=
; 
=
; 
Quiz 
Collisions and the conservation of momentum 
Under=
stands the
meaning of impulse and its equation and recognizes what an impulse causes=



Impul=
se and the
change in momentum 
Recog=
nizes the
application of Newton's third law during collisions 
Impul=
se
Lab 
=
; 


=
; 
=
; 
Colli=
sions
Lab 
Under=
stands the
idea of the conservation of momentum regarding collisions in one dimensio=
n. 


Colli=
sions and
the conservation of momentum 
Appli=
es the
conservation of momentum to all types of collisions. 
Test =
 Momentum
and its conservation 
=
; 


=
; 
=
; 
=
; 
As a =
result of
any kind of collision solve for the following for either object: the
momentum, the impulse, the mass, the initial or final velocity. 


Kinet=
ic energy
revisited 
Appli=
es the
concept of impulse to all collisions 
=
; 
=
; 


=
; 
=
; 
=
; 
Recog=
nizes that
there are only two types of collision. 


Types=
of
collisions 
Recog=
nizes the
different types of collisions and the methods of distinguishing one colli=
sion
from another. 
=
; 
=
; 


=
; 
=
; 
=
; 
As a =
result of
any kind of collision solve for the following for either object: the init=
ial
or final kinetic energy. 


=
; 
Conti=
nues to
apply the DATASTUDIO graphing program for momentum/collision analysis.&nb=
sp;
However, here students learn to manipulate functions for analysis. <=
/td>
 =
; 
=
; 


=
; 
=
; 
=
; 
Apply=
the
concepts of the conservation of energy and the conservation of momentum w=
hen
problems solving. 


=
; 
=
; 
=
; 
=
; 

Electrostatics 







Essential Questions
 Conte=
nt 
Skill=
s 
Asses=
sments 
Lesso=
ns 
Learn=
ing
Benchmarks 
Standar=
ds 

What is up with gettin=
g a shock? 
Arran=
gement of
charges 
Recog=
nizes that
charge is a fundamental property of matter and its unit. 
Elect=
rostatics
Lab 

Expla=
ins
electrostatic charge distributions on conductors and insulators under var=
ious
static conditions. 



=
; 
Recog=
nizes the
structure of an atom, the concept of valence electrons, differences betwe=
en
metals and non metals. 
Elect=
rostatics
Quiz 
=
; 

Have you ever seen lig=
htning
strike? What conditions are necessary for such an event, what is
happening as the strike takes place, and what can result from lightning
strikes? 
Conse=
rvation of
charge and the quantization of charge 
Recog=
nizes the
charge of protons and electrons. 
Homew=
ork 
Electrostatics  Forces and Fields 
Solve=
s for net
forces and fields related to various arrangements of point charges and
oppositely charged parallel plates 


=
; 
Recog=
nizes the
difference between insulators and conductors, the "sea of
electrons" for conductors, and grounding. 
Homew=
ork 
Electrostatic voltages and energies 
=
; 


Insul=
ators and
conductors 
Under=
stands
that two charges and the distance between them are needed to create and
calculate electrostatic forces through Coulomb's Law. 
Elect=
ric Fields
and Potentials Lab 
Draws
appropriate electric field diagrams around point charges of various
arrangements as well as between oppositely charged parallel plates and dr=
aw
appropriate equipotential surfaces and indicating resulting areas of high=
and
low potentials. 


=
; 
Under=
stands
that the sign of the charge does not dictate the direction of the
electrostatic force or field in using Coulomb's Law, but the arrangement =
of
the specific point charges and knowledge of their sign in the picture does
dictate direction. 
Test 
Electrostatics 
=
; 


Coulo=
mb's law
for forces and fields 
Under=
stands how
to draw electric field diagrams and the equipotential surfaces that resul=
t. 
=
; 
=
; 


=
; 
Disti=
nguishes
the difference between forces and fields and voltages and energies. =

=
; 
=
; 


Elect=
ric field
diagrams 
=
; 
=
; 
=
; 


=
; 
=
; 
=
; 
=
; 


Volta=
ges and
potential energy. 
=
; 
=
; 
=
; 


=
; 
=
; 
=
; 
=
; 

Universal Gravitation<=
/td>
 






Essential Questions
 Conte=
nt 
Skill=
s 
Asses=
sments 
Lesso=
ns 
Learn=
ing
Benchmarks 
Standar=
ds 

Skylab
is a satellite that partly made its fame by falling back to earth. =
What
does it take to get a satellite into orbit, what happens when they get th=
ere,
and what implications are there if they fall back to earth? 
Unive=
rsal
gravitational force 
Knows=
the
Universal Gravitational Constant value and its units. 
Big G=
: Forces,
Fields and Energy 

Under=
stands the
expression of the universal gravitational force and its equivalent expres=
sion
of an object's weight. 


=
; 
=
; 
Homew=
ork 
Kepler's Laws of Orbits 
=
; 

Gravi=
tational
acceleration and fields 
Recog=
nizes that
two masses and the distance between their centers are needed for a
gravitational force. 
Orbit=
's Lab:
The Solar System 
Uses =
the
Universal Gravitational force expression to derives the expression of a
gravitational field/acceleration at any distance away from a large mass.<=
/td>


=
; 
=
; 
Quiz 
Universal Gravitation 
=
; 

Orbit=
al
periods, orbital radii, and orbital speeds. 
Pract=
ices
calculating numbers in scientific notation. 
Quiz =
 Kepler's
Laws 
Uses =
the
Universal Gravitational force expression to derives the expression of orb=
ital
speed, period, and radius. 

Keple=
r's Laws
of orbits 
=
; 
Test 
Universal Gravitation 
=
; 

=
; 
Recog=
nizes the
difference between fields and forces. 
=
; 
=
; 

=
; 
=
; 
=
; 
=
; 

=
; 
Recog=
nizes that
fields and acceleration are the same. 
=
; 
=
; 

=
; 
Can m=
ap out
Kepler's first and second laws as well as describe their essence. 
=
; 
=
; 

=
; 
=
; 
=
; 
=
; 

=
; 
Can c=
onvert
meters to light years and years to seconds 
=
; 
=
; 

=
; 
=
; 
=
; 
=
; 

=
; 
Can a=
pply
Kepler's Third law to calculate periods of orbit, orbital distances, and
orbital speeds. 
=
; 
=
; 

=
; 
=
; 
=
; 
=
; 

Electricity  Circuits=








Essential Questions
 Conte=
nt 
Skill=
s 
Asses=
sments 
Lesso=
ns 
Learn=
ing
Benchmarks 
Standar=
ds 

Could you build your o=
wn
flashlight and make it work? 
Basic=
s of
batteries and circuit meters both analog and digital 
Able =
to draw
circuits using appropriate diagrams 
Ohm's=
Law Lab
with Phet and real resistors 

Under=
stands the
concepts of current, resistance, change in voltage, and capacitance at the
molecular level. 


Open up and look at the
circuitry inside any calculator. What does all that mean? 
=
; 
=
; 
Resis=
tors 
Series Lab with Phet and real resistors 
=
; 


Circu=
it
diagrams 
Able =
to
construct a series, parallel and complex circuit of resistors. 
Resis=
tors 
Parallel Lab with Phet and real resistors 
=
; 


=
; 
=
; 
Resis=
tors 
Complex Circuit with Phet and real resistors 
Relat=
es the
concepts of current, resistance, voltage, and capacitance through Ohm's l=
aw
and Capacitance. 


Volta=
ges,
current, Resistance 
Calcu=
late total
resistance values, current values and voltage values of series, parallel,=
and
complex circuit of resistors. 
Lab P=
ractical 
Resistors  Determine Circuits Diagrams based on brightness of bulbs 
=
; 


=
; 
=
; 
Lab =
RC
Circuit with Phet and real resistors 
Analy=
zes
graphically the relationships between voltage and current and
voltage/charge/current and time. 


Ohm's=
Law 
Deter=
mine
brightness of lightbulbs if act like resistors. 
Quiz =
 Basic
circuitry (Ohm, Series, Parallel) 
=
; 


=
; 
=
; 
Quiz =
 Complex
Circuit 
Under=
stands how
to draw various schematic diagrams including resistors, batteries, ammete=
rs,
voltmeters, switches, and capacitors. 


Resis=
tors 
Series/Parallel 
Graph=
ically
analyze circuit relationships 
Quiz =
 RC
Circuit 
=
; 


=
; 
=
; 
Test 
Circuits 
Under=
stands the
results from various changes to existing diagrams. 


Capac=
itors 
series/parallel  dielectrics 
Const=
ruct and
analyze resistor/capacitor circuits. 
=
; 
=
; 


=
; 
=
; 
=
; 
Probl=
em solves
for values of voltage, resistance, current, and capacitance based on exis=
ting
circuit and possible changes to the circuit. 


RC Ci=
rcuits 
=
; 
=
; 
=
; 


=
; 
=
; 
=
; 
Recog=
nizes all
the possible units to all electrical quantities. 


Power=
or
brightness of light bulbs in circuits and energy consumption 
=
; 
=
; 
=
; 


=
; 
=
; 
=
; 
=
; 

Magnetism 







Essential Questions
 Conte=
nt 
Skill=
s 
Asses=
sments 
Lesso=
ns 
Learn=
ing
Benchmarks 
Standar=
ds 

What
is going on when I plug a charger in to a wall socket and how does my
electrical device work? 
Magne=
tism:
Magnets to Unpaired electron spins 
Drawi=
ng
magnetic field lines inside and outside specific kinds of magnets 
Lab =
Magnetic
Fields and the earth 

Draw =
magnetic
field diagrams for various conditions as well and applies the RHR in
determining various vector directions of current, force, velocity and B
fields. 


=
; 
=
; 
Homew=
ork 
Electromagnetism 
=
; 

Elect=
romagnetism:
Free moving charges to Current Bearing Wires 
Recog=
nizing
direction of B fields: out of N, into S 
Lab 
Electromagnetism  Solenoids 
Probl=
em solves
for magnetic force, velocity, current, length of wire, charge, magnetic
field, and voltage. 

=
; 
=
; 
Homew=
ork 
Electromagnetic Induction and circuits <=
/span> 
=
; 

Elect=
romagnetism
 Magnetic fields from long straight wire to loops of wires (solenoid) 
Ampere's Law 
Recog=
nizing
that everything is magnetic but does not always show magnetic properties;=
and
those that do are either permanent or temporary. 
Homew=
ork 
Circuits with inductors 
Under=
stands the
basic meaning of each of the four equations of Maxwell. 

=
; 
=
; 
Quiz 
Electromagnetism 
=
; 

Elect=
romagnetic
Induction: Faraday's Law and Lenz's Law 
Recog=
nizing
that temporary magnetic properties can be enhanced or diminished or made
permanent 
Quiz 
Electromagnetic Induction 
Descr=
ibes the
make up of all forms of light. 

=
; 
=
; 
Quiz =
 RL
circuits 
=
; 

Right=
Hand
Rules and periodic Left hand rule 
Utili=
zes the
RHR in determining directions of Force, B field, velocity, and current gi=
ven
all appropriate initial conditions. 
Test 
Magnetism to Maxwell's equations =

=
; 

=
; 
=
; 
=
; 
=
; 

Maxwe=
ll's
Equations and the concept of Light 
Draws
appropriate diagrams showing currents flowing through loops of wire and t=
he
resulting Magnetic fields. 
=
; 
=
; 

=
; 
=
; 
=
; 
=
; 

=
; 
Recog=
nizes that
solenoids are no different from bar magnets, however they are more easily
manipulated to make stronger and better magnetism 
=
; 
=
; 

=
; 
=
; 
=
; 
=
; 

=
; 
Analy=
zes the
effects of magnetic fields from wires on objects such as moving charges a=
nd
other current bearing wires. 
=
; 
=
; 

=
; 
=
; 
=
; 
=
; 

=
; 
Probl=
em solves
for induced currents and induced EMF's. 
=
; 
=
; 

=
; 
=
; 
=
; 
=
; 

=
; 
Deter=
mines
direction of induced currents and resulting forces from various changes in
magnetic flux. 
=
; 
=
; 

=
; 
=
; 
=
; 
=
; 

=
; 
Expla=
ins
Maxwell's equations 
=
; 
=
; 

=
; 
=
; 
=
; 
=
; 

=
; 
Under=
stands the
make up of light 
=
; 
=
; 

=
; 
=
; 
=
; 
=
; 

EM Wave Propogation
 






Essential Questions
 Conte=
nt 
Skill=
s 
Asses=
sments 
Lesso=
ns 
Learn=
ing
Benchmarks 
Standar=
ds 

The
Hubble Space Telescope captures great images in all ranges of light, how =
is
that accomplished? 
Chara=
cteristics
of EM waves (speed, wavelength, frequency, energy level) 
Recal=
l facts
about EM waves 
Quiz =
EM
Wave 

=
; 


=
; 
=
; 
Lab C=
olors of
light  Blending of colors 
Be ab=
le to list
the 7 EM waves in terms of frequency, wavelength, and energy level


=
; 
Recog=
nizes what
type of EM waves have high/low frequencies, long/short wavelengths, and
high/low energies. 
Lab 
Reflection of light 
=
; 

Visib=
le Light 
=
; 
Lab 
Refraction of Light 
=
; 

=
; 
=
; 
Quiz 
Reflection and Refraction 
Be ab=
le to
describe how each of the 7 EM waves are used in technology. 

=
; 
Manip=
ulate
formulas involving speed, wavelength, and frequency of EM waves 
Test 
Light 
=
; 

=
; 
=
; 
=
; 
Under=
stands the
nature of the colors of visible light and blending of visible colors. 

Color=
s of
visible light and effects 
Recog=
nizes the
acronym to remember the colors of light. 
=
; 
Be ab=
le to
solve mathematically for speed, frequency, and wavelength for a light wav=
e 

=
; 
Recog=
nizes the
primary colors of light. 
=
; 
Under=
stand what
happens when light travels into, around, or through a new medium (refract=
ion
and reflection). 

=
; 
Predi=
ct colors
of light from blending certain colors of light. 
=
; 
=
; 

=
; 
=
; 
=
; 
=
; 

Refle=
ction of
light (Law of Reflection) 
=
; 
=
; 
=
; 

Refra=
ction of
light, index of refraction, opitcal density of media 
Resol=
ve the
images of reflected light. 
=
; 
=
; 

Snell=
's Law of
Refraction between two media boundries. 
Resol=
ve images
of refracted light. 
=
; 
=
; 

The c=
ritical
angle and TIR (total internal reflection); fiber optics 
Calcu=
lates
angles of refraction as light rays enter new optical media. 
=
; 
=
; 

=
; 
Calcu=
lates
critical angles and recognizes when TIR will occur. 
=
; 
=
; 

EM Wave Propogation
 






Essential Questions
 Conte=
nt 
Skill=
s 
Asses=
sments 
Lesso=
ns 
Learn=
ing
Benchmarks 
Standar=
ds 

The
Hubble Space Telescope captures great images in all ranges of light, how =
is
that accomplished? 
Chara=
cteristics
of EM waves (speed, wavelength, frequency, energy level) 
Recal=
l facts
about EM waves 
Quiz =
EM
Wave 

=
; 


=
; 
=
; 
Lab C=
olors of
light  Blending of colors 
Be ab=
le to list
the 7 EM waves in terms of frequency, wavelength, and energy level


=
; 
Recog=
nizes what
type of EM waves have high/low frequencies, long/short wavelengths, and
high/low energies. 
Lab 
Reflection of light 
=
; 

Visib=
le Light 
=
; 
Lab 
Refraction of Light 
=
; 

=
; 
=
; 
Quiz 
Reflection and Refraction 
Be ab=
le to
describe how each of the 7 EM waves are used in technology. 

=
; 
Manip=
ulate
formulas involving speed, wavelength, and frequency of EM waves 
Test 
Light 
=
; 

=
; 
=
; 
=
; 
Under=
stands the
nature of the colors of visible light and blending of visible colors. 

Color=
s of
visible light and effects 
Recog=
nizes the
acronym to remember the colors of light. 
=
; 
Be ab=
le to
solve mathematically for speed, frequency, and wavelength for a light wav=
e 

=
; 
Recog=
nizes the
primary colors of light. 
=
; 
Under=
stand what
happens when light travels into, around, or through a new medium (refract=
ion
and reflection). 

=
; 
Predi=
ct colors
of light from blending certain colors of light. 
=
; 
=
; 

=
; 
=
; 
=
; 
=
; 

Refle=
ction of
light (Law of Reflection) 
=
; 
=
; 
=
; 

Refra=
ction of
light, index of refraction, opitcal density of media 
Resol=
ve the
images of reflected light. 
=
; 
=
; 

Snell=
's Law of
Refraction between two media boundries. 
Resol=
ve images
of refracted light. 
=
; 
=
; 

The c=
ritical
angle and TIR (total internal reflection); fiber optics 
Calcu=
lates
angles of refraction as light rays enter new optical media. 
=
; 
=
; 

=
; 
Calcu=
lates
critical angles and recognizes when TIR will occur. 
=
; 
=
; 

Sound 







Essential Questions
 Conte=
nt 
Skill=
s 
Asses=
sments 
Lesso=
ns 
Learn=
ing
Benchmarks 
Standar=
ds 

How
powerful is sound? 
Trans=
verse and
Longitudinal Waves 
Recog=
nizes
types of waves as either transverse or longitudinal by the way the medium
oscillates 
Homew=
ork 
Mechanics of waves 

Knows=
the
difference between longitudinal and transverse waves 


=
; 
Recog=
nizes and
labels all parts of a wave. 
Homew=
ork 
Reflection/transmission and wave interference 
=
; 

=
; 
Can d=
raw models
of wave pulses and their respective reflections from fixed and open ends =
and
as it enters new medium 
Lab =
Wave
mechanics 
=
; 

Parts=
of a
wave. 
Can d=
raw models
of waves interfering and predict appropriate amplitudes at point of
interference. 
Quiz =
 Parts of
waves, reflection, and interference 
Knows=
all parts
of a waves; amplitude, wavelength, frequency, period 

Wave =
reflection
from a fixed and open end. 
Calcu=
late
intensities of sound and respective sound levels. 
Lab =
Pipes
(standing waves) and the speed of sound 
Under=
stands the
methods of determining pulse patterns of interference 

Wave
interference; constructive and destructive 
Relat=
es sound
levels to comparative and recognizable sounds. 
Quiz =
 Standing
waves 
Draws
appropriate pulse interference and calculates respective amplitudes at po=
int
of interference. 

Wave
transmission and reflection as it enters new medium 
Draws=
models of
doppler effects as source or detector approaches the speed of sound.
Draws models source/detector at and above the speed of sound. 
Homew=
ork 
sound intensity and sound level <=
/td>
 Draws
appropriate standing wave patterns with fixed end strings and single open
ended and double open ended pipes. 

Sound=
intensity
and sound level (decibels) 
Relat=
es energy
to amplitude of sound waves and their related effects. 
Lab =
Test your
own hearing  online hearing test 
=
; 

Doppl=
er effect
(moving/stationary source and stationary/moving detector). 
=
; 
Homew=
ork  The
doppler effect 
Recog=
nizes
different harmonics with standing wave patterns and calculates appropriate
frequencies for each harmonic 

=
; 
=
; 
Homew=
ork  the
bow shock and sonic boom 
=
; 

Bow w=
ave and
the sonic boom. 
=
; 
Homew=
ork 
energy from sound waves 
=
; 

Sound=
wave
pressure (compression and rarefraction) and its effects 
=
; 
Quiz =
 Doppler
effect 
Recog=
nizes
different sound levels and how they apply to the human ear for hearing.


=
; 
=
; 
Test =
 Waves
and sound 
Recog=
nizes the
effects of the doppler effect as different source/detector speeds, as wel=
l as
when a sonic boom is experienced. 

=
; 
=
; 
=
; 
=
; 

=
; 
=
; 
=
; 
Recog=
nizes the
effects of sound with energy. 

=
; 
=
; 
=
; 
=
; 















